Below you’ll find the making of this parody, cast/crew, costumes, photos and press.
How This Parody Came to Be
For those of you who play SKYRIM, I don’t have to explain my inspiration for this—you get it. I do, however, want to share how I got this made. That’s probably a far more interesting story, eh? Oh and this is merely one story… my experience. As a fan, not a studio with a gazillion dollar budget. (This all came out of my own pocket.)
I had the idea around the holidays, and started working on the storyboards (see the pic below). I wanted this to mirror not only my experience when playing, but everyone else’s as well. I was laughing my ass off when I drew the pic of Lydia, lying dead, surrounded by all my shit. My FAVORITE shot. (I also tortured my DP by making him shoot this angle 20 times to get it perfect).
I called my buddy (and PUCKER co-creator) Ty Huffer, and offered to buy him a plane ticket to LA if he’d shoot and edit this for me. Deal! I was able to borrow the green screen and lights from another pal… because we all gotta trade services on no budget, right? For the role of Lydia, I immediately thought of my Think Hero co-host Lauren McFall because she’s hilarious, and OMG she looks exactly like Lydia! A few weeks later, the story was locked, costumes were finished (my moi, see pics below), and we were ready to rock.
THEN SH*T HIT THE FAN.
The day before the shoot, my pal’s flight was cancelled due to a huge ice storm in Seattle. I spent the entire day calling every DP I knew, and Dennis Tzeng (CEO of Think Hero) came through for me at the last minute. Plus, he’s played the game. I was also sick, so I had zero voice to talk (during the shoot too!), so I had to do production meetings via messenger.
We finally made it to shoot day though! We set up the green screen in my living room and shot this all in one day. I directed my special FX dude (and hubby) Dane Storrusten on what I wanted to see in the acting, so he could direct Lauren and myself. To all producers/directors who are also on camera, you know this is the most difficult thing to do to get your vision across! It was perfect! Side note: If you are ever on my set, you will get treated like royalty.
Once the footage was complete, I spent hours editing it together—to the SKYRIM theme song (an mp3 I found online)—and recording sounds off the actual game to make this as realistic to the world of SKYRIM as possible. Then I ran into a huge snag: I couldn’t get screen captures off my game to my Mac! So I posted my issue on Twitter, and my pal Chase Emory came to the rescue. I sent him pictures (from my phone) of the exact location and angles, and he send me HD backgrounds. Whew!
Then I handed the cut to Dane (who is the most brilliant artist I know), and magic happened! He added the coloring, backgrounds, focus, burns, dragon fire, glowing effects, and all that jazz. When I got the final cut back I was so happy!
Then I added in all of the game sound exactly where I wanted it, and sent the final cut to my pal Dave Green of Houdini’s Tree to do a sound clean-up and add the effects I was missing… like the huge armor collision! Snag #2: While we were shooting, I had no voice, so I couldn’t do the battle cry. When I went to ADR this later on, my audio system went tits up on me. So Dave’s wife Ann’s voice is the one you hear yelling. Craziness!
I got the final cut back late, and while adding the audio track, I realized crap! We forgot the Lydia is Dead UI. Dane made me a quick graphic, went to sleep, and I didn’t end up tossing it it in—or looking at it—until about 3am. Once it was rendered, I noticed it was an “E” (yes, Ps3 is an “X” like the image above), but I said, ya know what? It’s late, I’m pooped and I had to get the end screens from the PC anyway, so who cares. This is about the concept of Lydia. I’m OK with it.
I made some final tweaks and posted it online for you all to enjoy! And that’s how SKYRIM: To Lydia with Love this got made.
|Kristen Nedopak — Writer, Director, Producer, Editor, Costumes, Lead|
|Lauren McFall — LydiaLauren is a hilarious comedian and co-host of “Ink Hero“.|
|Dane Storrusten — Art Direction & Special FXDane is the CEO/Creative Director of Soulcake Creative.|
|Dennis Tzeng — Director of PhotographyDennis is the CEO of Think Hero.|
|Dave Green, Houdini’s Tree — Sound Design|
And a SUPER DUPER thanks to all of of my Twitter followers for posting and RTing!
Thank you for the outlets that covered this for me! If you want to cover this or post the video, let me know and I’ll add you to this page!
Click the pics to read each article.
After posting this on-set pic, we made it on Twitter’s “Top images for #SKYRIM!”
Then after bitching… I mean tweeting about Lydia, she found me! I laughed my ass off at over this one.
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